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DISE for Riptide: Things that do not work well yet: weapon proficiency skills, maps, and possibly more.

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Thursday, December 15, 2011

This is what's up lately

Geeks needs some rest, too!
Not my cat, by the way.
You probably noticed that I haven't released a new version of DISE for a little more than a few days?

I made some improvements for the next version already, and I realized that I had to read the whole game-save file in order to implement a feature that I had already pretty much completed.

That's when I started working on understanding the quest progress data which I mentioned before, and after countless hours with hard work, I was still unable to figure it out, exactly.

I usually never give up, and... Well, I'll admit that I forgot to take care of myself, and realized that I needed a break from everything.

I'll be fine soon, and so will DISE (with or without quest-related features and other planned things). :)

10 comments:

  1. Yes, don't let yourself burn out.

    When you're ready to get back into this, I think the missing text for inventory items is probably in the "DI Voices&Texts.bin" binary file. Looks like:
    length of string name (16-bit)
    string name
    length of string value (16-bit)
    string value (Unicode?)
    That file was probably generated from the .scr files and they didn't include the .scr file for the new text added by the last patch or something.

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  2. Hey, I appreciate it. :) thanks! I'll have a look in that file. (*´▽`*)

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  3. Sorry, seems like it's not in there after all. :( I forgot that I did a search on the game data before, and it appears like the missing texts are simply not in the game. :S
    For example, the zzz_Firearm_M72 will be shown as zzz_firearm_m72_n (or similar) in-game. :S

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  4. That keyboard looks warm and comfy *pushes cat off and goes and sleeps on it*

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  5. Does the M72 actually appear in-game (without adding it through editing)? The Exotic Brass Knuckles are definitely in that file. Maybe the other "missing text" items only have text in the DLC.

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  6. It appears in-game as zzz_firearm_m72_n or something similar, so it does not have text in-game either. Maybe it's a weapon used by some AI and you're not supposed to have it.

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  7. Oh, and if I don't recall wrong, the zzz_* weapons were added in the same patch as the new blueprints and such.

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  8. The cat looks adorable.

    Just make sure you look before you close the laptop. :)

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  9. Cats have plenty of lives, but yeah, that's a good idea! :D

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