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DISE for Riptide: Things that do not work well yet: weapon proficiency skills, maps, and possibly more.

Live chat: Sorry, I don't have the capacity to answer everyone timely at the moment. Please send e-mail instead.

If DISE is stuck trying to update, run this command in Command Prompt.

Saturday, May 18, 2013

Release: DISE 0.1.6 (Riptide)

A side effect from the first issue below would make DISE write user preferences to the translated name of the registry key.

If you've been using a translation where the name of DISE was translated (e.g. Chinese), it may appear to you that the user preferences have been reset (they are just stored in a different place).

If you wish to fix this, just rename the (translated) key in HKEY_CURRENT_USER\Software\Steffen L to "Dead Island Save Editor".

It's not a problem if you don't do it, so you may skip this process.

Sorry for the inconvenience!

Changelog

  • Fixed issue where it could be impossible to check for updates if the language was set to Chinese.
  • Fixed issue where one wouldn't be able to delete updates if downloads were previously stopped.
  • Updated translations: Chinese (simplified), Chinese (traditional), Japanese, Norwegian, French, Vietnamese.
  • Disabled debug info and logging in release build.
  • Display name of file and game in profile choice list.
  • Display game logo (Riptide) in hero choice list.
  • Fixed issue in XboxInternals: Trying to read non-STFS packages caused memory leaks, and files to become locked.
  • Partial implementation of experimental algorithm for generating and looking up skill IDs for unknown skills.
  • Experimental support for Ryder's skill trees. Not all of his skills seem to work (e.g. Hardened).
  • When unlocking chapters in the profile, the correct number will be set in DI (18) and Riptide (13) profiles.
  • Offer to split up large stacks of items when inputting the quantity, to prevent crashing the game.
  • Fixed issue where inventory items and collectibles/mod blueprints without a friendly name couldn't be searched for in "Friendly name" display mode, and they were not sorted properly in lists.

Download

dise-0.1.6.0-setup.exe | mirror
dise-0.1.6.0-full.zip | mirror

Screenshots

Monday, May 13, 2013

Release: DISE 0.1.5 (Riptide)

If you have issues with updating from DISE v0.1.4.2, please send a bug report, then temporarily fix the problem.

This is a big language update, and has other fixes as well. :)

Changelog

  • Fixed language not showing in DISE: Čeština (Czech).
  • New languages:
    • 日本語 (Japanese) (Special thanks to ステフェンの大切な人!)
    • 简体中文 (Simplified Chinese) (Thank you, eroneko!)
    • 繁體中文 (Traditional Chinese) (Thank you, Vito Zhang!)
  • Added in-game text for languages Czech, Russian, Simplified Chinese (translated by 3DM) for Riptide.
  • Display English and native language names in the language selection menu.
  • Updated Norwegian translation.
  • Fixed issue when English in-game texts where not installed.
  • Fixed issue where viewing skill trees may not have updated some skills correctly the 2nd time you viewed them.

Download

dise-0.1.5.0-setup.exe | mirror
dise-0.1.5.0-full.zip | mirror

Screenshot

Sunday, May 12, 2013

Easier modding for PS3

I've written and uploaded a simple tool and short guide that aims to make it really easy for people to mod DI saves. Please note that it doesn't magically fix the issues we're having.

Saturday, May 11, 2013

Release: DISE 0.1.4.2 (Riptide)

A crash report is not needed this time. Instead, please install DISE manually if updating crashes. After starting the new version, cancel the old update and delete it.

Changelog

  • Fixed crash when assets were not installed.
  • Re-implemented old way to sort inventory items for DI saves. Riptide stores items differently.
  • Marked Minigun as unsafe because it crashes the game.
  • Updated credits. kill_seth kindly provided the list of IDs for the mod blueprints in Riptide.
  • Improved auto-updating stability, especially for the people who have been experiencing crashes.

Download

dise-0.1.4.2-setup.exe | mirror
dise-0.1.4.2-full.zip | mirror

Thursday, May 9, 2013

Release: DISE 0.1.4.1 (Riptide)

If DISE crashes during updating, please send crash report! Thank you! :)

After you've done that, you may temporarily fix the problem.

Changelog

  • Fixed issues with canceling update installation.
  • Slightly reduced flicker and graphical glitches on Skills tab.
  • Store throwable weapons differently to solve issues with unequipping items.
  • Display weapon proficiencies (read-only).

Download

dise-0.1.4.1-setup.exe | mirror
dise-0.1.4.1-typical.zip | mirror

Tuesday, May 7, 2013

Release: DISE 0.1.4 (Riptide)

If DISE crashes during updating, please send crash report! Thank you! :)

After you've done that, you may temporarily fix the problem.

Changelog

  • Enabled logging and debug info. Will hopefully help when people send crash reports after updating fails. Please send the report if DISE crashes! :)
  • Fixed issue with updating skill tweaks UI when re-opening saves.
  • Fixed minor issue where skill images would disappear after importing skills.
  • Support exporting/importing unknown skills. Breaks compatibility with older versions of DISE. You can still import old files with this version of DISE.

Download

dise-0.1.4.0-setup.exe | mirror

Sunday, May 5, 2013

Release: DISE 0.1.3.6 (Riptide)

If needed, get help with problematic updates.

Changelog

  • Alcohol, medkits, regular ammo and cash/wallets (except LP_Broom, LP_Cigarette and LP_WalkieTalkie, which I have no idea what are) do not take any space in the backpack anymore. Simply load your save in DISE and re-save to fix this.

Download

dise-0.1.3.6-setup.exe | mirror

Release: DISE 0.1.3.5 (Riptide)

If needed, get help with problematic updates.

An update a lot of people have waited for. Since I haven't yet tested everything, feedback is most welcome! :)

Please note: The skill tweaks that makes use of Ryder's skills will not work properly. It may not make much difference, but of course, please do report anything that doesn't work.

Changelog

  • The old skill tweaks should now work in Riptide.

Download

dise-0.1.3.5-setup.exe

Workaround for backpack capacity issue

For some reason, some things can take space in the inventory when they shouldn't (medkits and alcohol).

To work around this, you can spend points on the Deeper Pockets skills. All main heroes have this skill in the Survival tree. Each point gives +2 slots.

You can gain +160 slots (more if you're a premium user) by spending 16 points for all 5 main heroes' Deeper Pockets skill.

Release: DISE 0.1.3.4 (Riptide)

If needed, get help with problematic updates.

I can understand if some people have been annoyed with how DISE didn't sync (Steam) Riptide saves, and didn't even find the game-saves if you used not-strictly-legal versions of the game (please buy the game). This update will hopefully make you more at ease. :)

If you have the game on Steam, make sure that the app IDs are setup as shown in the screenshot below.

Changelog

  • Support Steam Cloud syncing for Riptide.
  • Prompt user when multiple game storage locations were found.
  • Searches for game storage location for Riptide (RELOADED).

Download

dise-0.1.3.4-setup.exe

Screenshots

Saturday, May 4, 2013

Release: DISE 0.1.3.3 (Riptide)

If needed, get help with problematic updates.

More ammo types are supported, but special ammo can actually only be modified by changing the quantity in your inventory (add the items if needed).

Changelog

  • Fixed unknown/unsupported skills not being reset when resetting everything.
  • Special ammo (Nailgun, Harpoon, Flaregun) is saved correctly now, and doesn't take any space in the backpack. You can simply load your save in DISE, then re-save it to fix this.
  • Implemented ammo (reserves) for Nailgun, Harpoon, Flaregun and Taser.

Download

dise-0.1.3.3-setup.exe

Friday, May 3, 2013

Release: DISE 0.1.3.2 (Riptide)

If needed, get help with problematic updates.

This is a pretty good update if you need to edit your skill trees. In the previous update, DISE was very strict with skills because it had no idea what to do with unknown skills. Now, unknown skills will be ignored/untouched so that you can edit the known skills! This also means that having weapon proficiency skills is no problem, and probably also no issue if you have hex-edited your skills or used a different save editor!

Changelog

  • Better handling of unknown/broken skills. These are written back to the save untouched. Editing skill trees can now be allowed.

Download

dise-0.1.3.2-setup.exe

Boomerang, higher ammo cap, immortality (Riptide)

Here are a few "skill tweaks" you can try to make manually. They should work pretty much the same way as they did for Dead Island. :)

Thrown weapons always return

  • Logan > Survival > Boomerang: 7
  • Logan > Survival > Reliable Boomerang: 1
  • Logan > Survival > Righteous Boomerang: 1

Boost ammo capacity

  • Purna > Survival > Rain of Bullets: max

Immortality

  • Sam B > Survival > Motivation: 10

Release: DISE 0.1.3.1 (Riptide)

If needed, get help with problematic updates.

Thanks for the continued support! Please report any crashes and other bugs. :) Thanks!

This is a rather large update, mostly featuring the new skill trees.

If you've edited your skill trees previously...

Please note that if you've edited your skill trees previously (using DISE or any other editor), DISE will most likely refuse to let you edit your skills until you reset your skills. This is to prevent breaking your current skill trees. The goal is for DISE to deal with skills correctly, and thus it has to be more strict.

Weapon proficiency skills

I still need to do more testing with weapon proficiency skills, but I think that the main skills work pretty well. For now, you may have to reset your skills if you have any of these skills, but only until I have enough info about them.

Changelog

  • Implemented skill trees for all of the main heroes in Riptide! Skill tweaks have not been updated yet.
  • Worked around blank friendly name for collectibles (show internal/technical name).
  • Fixed duplicate dev. craft blueprints.
  • Recognize .prr (Riptide profile) files.
  • Fixed some UI/paint glitches on Skills tab. Was noticable after resizing the window.
  • New skill icons, hero image for John (in a separate update).
  • Fixed error message "invalid map key" when no in-game text files are installed.
  • Ryder's skill trees have no images now, and some skill names are broken, but I'll try to fix this later. It's because of the internal changes for handling text and images. Ryder's skill trees were not meant to be viewed by the player anyway, so the game devs didn't have to do a proper job.
  • Disabled all code optimization because compiling DISE took way too long. Performance and file size is slightly affected.
  • Some UI fixes related to skills/tweaks.

Download

dise-0.1.3.1-setup.exe

Wednesday, May 1, 2013

Solving error "invalid map<K, T> key"

The fix will be available in the next update (very soon).

This happens when you don't have the in-game text files. For the Riptide build of DISE, you need the following files in your (lang\<language>) folder:
  • di-texts.bin
  • di-texts-riptide.bin
These files are included in the installer.

Preview: Riptide skill trees (John)

Oh, and brand new skill icons! :)


Update

Might as well show you the hero image for John.:)