Release: DISE (Riptide)

If needed, get help with problematic updates.

This is a pretty good update if you need to edit your skill trees. In the previous update, DISE was very strict with skills because it had no idea what to do with unknown skills. Now, unknown skills will be ignored/untouched so that you can edit the known skills! This also means that having weapon proficiency skills is no problem, and probably also no issue if you have hex-edited your skills or used a different save editor!


  • Better handling of unknown/broken skills. These are written back to the save untouched. Editing skill trees can now be allowed.



Posted in Releases.


  1. Hello, I can’t find my Dead Island Riptide save. I was looking for it. I found 9 saves, but none of them was the right one. (I have only one character now)(Lost others somehow). HELP

    where I was looking:
    C:ProgramDataRELOADEDEDIT steam_rld.ini216250storageoutsave
    D:Program Files (x86)GamesDead Island Riptidesaveoutsave

    Any suggestion would be useful.

  2. My apologies for leaving several messages, I forgot to mention that the character I’ve been using is “John”.

    The crashes seem to happen at random when I go for uppercuts, if it helps, I’m using the “Assassin’s Poison Brutal Brass Knuckles”.

    It seems that, so far, if I avoid using Fist/Knuckle based attacks, the crashes don’t happen.

  3. Skills show I have -245 Points, I added 2 points to 1 towards the Fury & 1 towards Combat, now I’m seeing Purna’s attributes, as well as mine.

    Some of the Tweaks still don’t take affect, like “Moderate stamina, or Moderate ammo capacity, or moderate backpack” but the “Find twice money in loot” does.

    I hope that helps, keep up the good work!

  4. Consumables and Special Ammo don’t seem to be saved quite right for Riptide. After saving with DISE ( they consume backpack space until you drop them and pick them up again.

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