A new experimental version of DISE is in the works with support for Definitive Edition, PS4 using Save Wizard and various other improvements. Check out the new DISE Discord server for downloads and discussion.

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Sunday, October 16, 2011

Alpha 15 delayed (silly problems solved)

Update: Poco::NamedEvent solved all of my problems. :D

This post is mostly about C++, the boost library, named mutexes and wxWidgets.

I often find myself having stupid/silly issues when writing code. This time, boost::named_mutex doesn't seem to work with wxWidgets or something, but works without wxWidgets. Perhaps it's something else, I don't know.

I posted my problem on StackOverflow, so if you know anything about this, I would appreciate whatever help I can receive to just get this job done and release alpha 15. :D

New in alpha 15 (when I solve that problem):
  • Improved typing numbers into spin controls (cash, ammo, etc)
  • Quick slots are implemented
  • Clone items in inventories (hold Ctrl while dragging and dropping) (only one item at a time for now, and no re-ordering of items yet)
  • Improved updating process


  1. I suggest to try another Gui. Did you tried Qt?

  2. Oh yeah, I really like Qt. Just not that you have to release your source code or pay a lot if you intend to statically link Qt. :( Thanks for the suggestion! :)