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Thursday, October 13, 2011

I'm home!

Thanks for your patience! My trip back home wasn't problem-free, and I'm home a day later than planned, but I'll spare you the details. I'll be ready to make some extra efforts after resting. :D

I have started implementing quick slots (so that you can (un)assign weapons). It has taken time to figure out exactly how I should do it, since I want it to be good and easy to use. I've been doubting my original design, but I'll give it a try anyway and ask you all how you like it. I also started making it possible to clone items in your inventory and re-order them. :)

7 comments:

  1. one suggestion i have is to make it to where you can type in more than 4 characters in the boxes that you use to set force/damage and handling/durability. because something i've need doing is use a number from a really strong weapon and a number from a very durable one to make a super weapon. but alot of time the numbers will have 5 character so i cant use it unless i want to spend 10 minutes scrolling through. other than that awesome trainer. :D

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  2. I totally agree! This annoyed me because it was the default behavior, so I sized them so that it would hopefully be okay. I'll see if I can do something about it. :)

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  3. Phew.. Actually, there was no way to change this easily (so silly), but I figured out a way, finally! :D

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  4. best editor but can u also make us have blueprints? lost every blueprints after patching it :(

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  5. Absolutely! I see that there's somewhat high demand for this, so I'll try to make room for implementing that sooner. :)

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  6. i know that u won't get anything in return but thanks man.

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  7. I don't expect anything in return, so don't worry! :)

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